Today, I'm posting a summary of The 33 Strategies of War by Robert Greene.
Hope this helps in your Sojourn of Septillion Steps!
Part I: SELF-DIRECTED WARFARE
Strategy 1: Declare war on your enemies: Polarity
Strategy 2: Do not fight the last war: Guerilla-war-of-the-mind
Strategy 3: Amidst the turmoil of events, do not lose your presence of mind: Counterbalance
Strategy 4: Create a sense of urgency and desperation: Death-ground
Part II: ORGANIZATIONAL WARFARE
Strategy 5: Avoid the snares of groupthink: Command-and-control
Strategy 6: Segment your forces: Controlled-chaos
Strategy 7: Transform your war into a crusade: Morale
Part III: DEFENSIVE WARFARE
Strategy 8: Pick your battles carefully: Perfect-economy
Strategy 9: Turn the tables: Counterattack
Strategy 10: Create a threatening presence: Deterrence
Strategy 11: Trade space for time: Nonengagement
Part IV: OFFENSIVE WARFARE
Strategy 12: Lose battles, but win the war: Grand strategy
Strategy 13: Know your enemy: Intelligence
Strategy 14: Overwhelm resistance with speed and suddenness: Blitzkrieg
Strategy 15: Control the dynamic: Forcing
Strategy 16: Hit them where it hurts: Center-of-gravity
Strategy 17: Defeat them in detail: Divide and conquer
Strategy 18: Expose and attack your opponent's soft flank: Turning
Strategy 19: Envelop the enemy: Annihilation
Strategy 20: Maneuver them into weakness: Ripening for the sickle
Strategy 21: Negotiate while advancing: Diplomatic war
Strategy 22: Know how to end things: Exit strategy
Part V: UNCONVENTIONAL WARFARE
Strategy 23: Weave a seamless blend of fact and fiction: Misperception
Strategy 24: Take the line of least expectation: Ordinary-Extraordinary
Strategy 25: Occupy the moral high ground: Righteousness
Strategy 26: Deny them targets: The Void
Strategy 27: Seem to work for the interests of others while furthering your own: Alliance
Strategy 28: Give your rivals enough rope to hang themselves: One-upmanship
Strategy 29: Take small bites: Fait Accompli
Strategy 30: Penetrate their minds: Communication
Strategy 31: Destroy from within: The Inner Front
Strategy 32: Dominate while seeming to submit: Passive-Aggression
Strategy 33: Sow uncertainty and panic through acts of terror: Chain Reaction
Part I
SELF-DIRECTED WARFARE
1: Declare war on your enemies: Polarity
You cannot fight effectively unless you
can identify them. Learn to smoke them out, then inwardly declare war.
Your enemies can fill you with purpose and direction.
2: Do not fight the last war: Guerilla-war-of-the-mind
Wage war on the past and ruthlessly force yourself to react to the present. Make everything fluid and mobile.
3: Amidst the turmoil of events, do not lose your presence of mind: Counterbalance
Keep your presence of mind whatever the
circumstances. Make your mind tougher by exposing it to adversity. Learn
to detach youself from the chaos of the battlefied.
4: Create a sense of urgency and desperation: Death-ground
Place yourself where your back is against the wall and you have to fight like hell to get out alive.
Part II
ORGANIZATIONAL WARFARE
5: Avoid the snares of groupthink: Command-and-control
Create a chain of command where people do
not feel constrained by your influence yet follow your lead. Create a
sense of participation, but do not fall into groupthink.
6: Segment your forces: Controlled-chaos
The critical elements in war are speed and
adaptability--the ability to move and make decisions faster than the
enemy. Break your forces into independent groups that can operate on
their own. Give them the spirit of the campaign, a mission to
accomplish, and room to run.
7: Transform your war into a crusade: Morale
Get them to think less about themselves
and more about the group. Involve them in a cause, a crusade against a
hated enemy. Make them see their survival is tied to the success of the
army as a whole.
Part III
DEFENSIVE WARFARE
8: Pick your battles carefully: Perfect-economy
Consider the hidden costs of war: time,
political goodwill, an embittered enemy bent on revenge. Sometimes it is
better to undermine your enemies covertly.
9: Turn the tables: Counterattack
Let the other side move first. If aggressive, bait them into a rash attack that leaves them in a weak position.
10: Create a threatening presence: Deterrence
Build a reputation for being a little
crazy. Fighting you is not worth it. Uncertainty can be better than an
explicit threat. If your opponents aren't sure what attacking you will
cost, they will not want to find out.
11: Trade space for time: Nonengagement
Retreat is a sign of strength. Resisting
the temptation to respond buys valuable time. Sometimes you accomplish
most by doing nothing.
Part IV
OFFENSIVE WARFARE
12: Lose battles, but win the war: Grand strategy
Grand strategy is the art of looking
beyond the present battle and calculating ahead. Focus on your ultimate
goal and plot to reach it.
13: Know your enemy: Intelligence
The target of your strategies is not the army you face, but the mind who runs it. Learn to read people.
14: Overwhelm resistance with speed and suddenness: Blitzkrieg
Speed is power. Striking first, before
enemies have time to think or prepare will make them emotional,
unbalanced, and prone to error.
15: Control the dynamic: Forcing
Instead of trying to dominate the other
side's every move, work to define the nature of the relationship itself.
Control your opponent's mind, pushing emotional buttons and compelling
them to make mistakes.
16: Hit them where it hurts: Center-of-gravity
Find the source of your enemy's power. Find out what he cherishes and protects and strike.
17: Defeat them in detail: Divide and conquer
Separate the parts and sow dissension and division. Turn a large problem into small, eminently defeatable parts.
18: Expose and attack your opponent's soft flank: Turning
Frontal assaults stiffen resistance.
Instead, distract your enemy's attention to the front, then attack from
the side when they expose their weakness.
19: Envelop the enemy: Annihilation
Create relentless pressure from all sides
and close off their access to the outside world. When you sense
weakening resolve, tighten the noose and crush their willpower.
20: Maneuver them into weakness: Ripening for the sickle
Before the battle begins, put your
opponent in a position of such weakness that victory is easy and quick.
Create dilemmas where all potential choices are bad.
21: Negotiate while advancing: Diplomatic war
Before and during negotiations, keep
advancing, creating relentless pressure and compelling the other side to
settle on your terms. The more you take, the more you can give back in
meaningless concessions. Create a reputation for being tough and
uncompromising so that people are giving ground even before they meet
you.
22: Know how to end things: Exit strategy
You are judged by how well things
conclude. Know when to stop. Avoid all conflicts and entanglements from
which there are no realistic exits.
Part V
UNCONVENTIONAL WARFARE
23: Weave a seamless blend of fact and fiction: Misperception
Make it hard for your enemies to know what
is going on around them. Feed their expectations, manufacture a reality
to match their desires, and they will fool themselves. Control people's
perceptions of reality and you control them.
24: Take the line of least expectation: Ordinary-Extraordinary
Upset expectations. First do something
ordinary and conventional, then hit them with the extraordinary.
Sometimes the ordinary is extraordinary because it is unexpected.
25: Occupy the moral high ground: Righteousness
The cause you are fighting for must seem
more just than the enemy's. Questioning their motives and making enemies
appear evil can narrow their base of support and room to maneuver. When
you come under moral attack from a clever enemy, don't whine or get
angry--fight fire with fire.
26: Deny them targets: The Void
The feeling of emptiness is intolerable
for most people. Give enemies no target to attach. Be dangerous and
elusive, and let them chase you into the void. Deliver irritating but
damaging side attacks and pinpricks.
27: Seem to work for the interests of others while furthering your own: Alliance
Get others to compensate for your
deficiencies, do your dirty work, fight your wars. Sow dissension in the
alliances of others, weakening opponents by isolating them.
28: Give your rivals enough rope to hang themselves: One-upmanship
Instill doubts and insecurities in rivals,
getting them to think too much and act defensive. Make them hang
themselves through their own self-destructive tendencies, leaving you
blameless and clean.
29: Take small bites: Fait Accompli
Take small bites to play on people's short attention span. Before they notice, you may acquire an empire.
30: Penetrate their minds: Communication
Infiltrate your ideas behind enemy lines,
sending messages through little details. Lure people into coming to the
conclusions you desire and into thinking they've gotten there by
themselves.
31: Destroy from within: The Inner Front
To take something you want, don't fight
those who have it, but join them. Then either slowly make it your own or
wait for the right moment to stage a coup.
32: Dominate while seeming to submit: Passive-Aggression
Seem to go along, offering no resistance,
but actually dominate the situation. Disguise your aggression so you can
deny that it exists.
33: Sow uncertainty and panic through acts of terror: Chain Reaction
Terror can paralyze a people's will to
resist and destroy their ability to plan a strategic response. The goal
is to cause maximum chaos and provoke a desperate overreaction. To
counter terror, stay balanced and rational.
For more information and other Robert Green Book Summaries:
- Summary of The 48 Laws of Power by Robert Greene
- Summary of The Art of Seduction by Robert Greene
- Official Site of Robert Greene
- Wiki - Robert Greene
0 comments:
Post a Comment